COMMANDER · DECK
Ashling The Limitless
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
41 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
4 cardsInstant
5 cardsLand
29 cardsSIDEBOARD3 CARDS
Creature
1 cardEnchantment
1 cardSorcery
1 cardMONEY CARDS·9 CARDS·$26.56
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Creature
3 cardsEnchantment
1 cardArtifact
2 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature42
Elemental38
Incarnation7
Sorcerer3
Elf2
Elk2
Scout2
Shaman2
Avatar1
Bard1
Dog1
Druid1
Horror1
Knight1
Shapeshifter1
Treefolk1
Warrior1
Changeling2
Party1
Land38
Nonbasic24
Basic14
Forest5
Island4
Mountain4
Swamp3
Plains2
Enchantment6
Aura2
Artifact5
Instant5
Shapeshifter1
Sorcery4
Legends12
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
+ 24 CARDS NOT IN PRECON
+ Adarkar Wastes+ Aethersnipe+ Amplifire+ Battlefield Forge+ Brushland+ Caves of Koilos+ Champion of the Path+ Cloudthresher+ Curse of the Swine+ Explore+ Hinterland Harbor+ Hound of Griselbrand+ Karplusan Forest+ Llanowar Wastes+ Promise of Tomorrow+ Rhys, the Evermore+ Run Away Together+ Shinestriker+ Shivan Reef+ Soulbright Seeker+ Spirit-Sister's Call+ Sunken Hollow+ Thicket Elemental+ Yavimaya Coast
- 19 PRECON CARDS NOT IN DECK
- Bane of Progress- Blasphemous Act- Cream of the Crop- Exotic Orchard- Haunting Voyage- Hoofprints of the Stag- Kindred Summons- Kodama's Reach- Opal Palace- Raging Ravine- Rain-Slicked Copse- Sandsteppe Citadel- Shatter the Sky- Shimmercreep- Thriving Bluff- Thriving Grove- Thriving Heath- Thriving Isle- Thriving Moor
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