MetaMox
COMMANDER · DECK

the reality do be fractured though

@mothhammer · 2026-09-24
DECK $
$1,293.47
MYTHIC
10
RARE
41
UNCOMMON
20
COMMON
29
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

25 cards

Enchantment

7 cards

Artifact

15 cards

Sorcery

8 cards

Instant

14 cards

Land

18 cards
MONEY CARDS·63 CARDS·$1,024.21
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Creature

20 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

3 cards

Instant

13 cards

Land

9 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10171222113846546+
COLOR
W: 33 pipsB: 47 pipsC: 100 pips
TYPES
Land30
Nonbasic16
Basic14
Plains8
Swamp8
Saga1
Urza's1
Creature26
Cleric11
Human9
Vampire6
Phyrexian4
Kor2
Rogue2
Spirit2
Advisor1
Bat1
Dragon1
Elf1
Glimmer1
Halfling1
Horror1
Knight1
Minion1
Monk1
Noble1
Praetor1
Rebel1
Snake1
Soldier1
Sorin1
Zombie1
Outlaws2
Party13
Artifact16
Equipment2
Human1
Infinity1
Soldier1
Stone1
Instant15
Enchantment9
Glimmer1
Saga1
Snake1
Urza's1
Sorcery8
Planeswalker1
Human1
Noble1
Sorin1
Legends16
Historic30
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS16 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite card draw
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Group
Color
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