COMMANDER · DECK
Aura Thief
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
30 cardsArtifact
4 cardsSorcery
3 cardsInstant
5 cardsLand
37 cardsMONEY CARDS·14 CARDS·$47.23
Sign in to save your threshold.
Enchantment
8 cardsArtifact
2 cardsSorcery
1 cardLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment39
Aura30
Spirit6
Archon1
Eldrazi1
Fox1
Glimmer1
Griffin1
Rune1
Warlock1
Land38
Nonbasic7
Basic31
Plains12
Island11
Swamp10
Adventure1
Aura1
Town1
Creature21
Human9
Spirit6
Warlock5
Cleric2
Fox2
Griffin2
Advisor1
Archon1
Aura1
Druid1
Glimmer1
Knight1
Kor1
Noble1
Rogue1
Wizard1
Outlaws6
Party4
Instant5
Artifact4
Equipment1
Sorcery4
Adventure1
Town1
Legends11
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
Comments · 0
No comments yet.