MetaMox
COMMANDER · DECK
@AidanChiperi · 2026-09-12
Zur the Enchanter
DECK $
$4,680.24
MYTHIC
16
RARE
39
UNCOMMON
18
COMMON
27
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

16 cards

Enchantment

17 cards

Artifact

9 cards

Sorcery

5 cards

Instant

21 cards

Land

30 cards
MONEY CARDS·70 CARDS·$3,736.95
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Planeswalker

1 card

Creature

14 cards

Enchantment

14 cards

Artifact

7 cards

Sorcery

5 cards

Instant

21 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
30151212203642526+
COLOR
W: 29 pipsU: 31 pipsB: 18 pipsC: 88 pips
TYPES
Land30
Nonbasic9
Basic21
Plains10
Island9
Swamp8
Instant21
Enchantment18
Aura1
God1
Creature17
Human10
Wizard4
Cleric2
Rogue2
Soldier2
Archer1
Bard1
Construct1
Faerie1
God1
Merfolk1
Myr1
Orc1
Ranger1
Scout1
Spirit1
Outlaws2
Party8
Artifact12
Construct1
Equipment1
Human1
Myr1
Soldier1
Sorcery5
Planeswalker1
Jace1
Legends9
Historic19
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMBOS22 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite colorless mana
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite card draw
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite card draw
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Counter all spells opponents cast
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite colorless mana
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite card draw
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Group
Color
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