MetaMox
COMMANDER · DECK
@ArkairNDragbyss · 2024-05-28
DECK $
$1,791.46
MYTHIC
15
RARE
72
UNCOMMON
22
COMMON
11
COMMAND1 CARD
MAIN99 CARDS

Creature

26 cards

Enchantment

10 cards

Artifact

13 cards

Sorcery

7 cards

Instant

9 cards

Land

26 cards
SIDEBOARD9 CARDS

Planeswalker

1 card

Creature

3 cards

Enchantment

1 card
NAMECOSTPRICE

Sorcery

3 cards

Instant

1 card
NAMECOSTPRICE
MAYBE11 CARDS

Creature

3 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

2 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

4 cards
MONEY CARDS·88 CARDS·$1,426.17
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Planeswalker

1 card

Creature

27 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

12 cards

Sorcery

6 cards

Instant

11 cards

Land

21 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10121232123844546+
COLOR
W: 28.5 pipsB: 49.5 pipsC: 93 pips
TYPES
Land35
Nonbasic25
Basic10
Plains8
Swamp8
Human1
Warlock1
Creature27
Human10
Vampire9
Cleric8
Phyrexian3
Advisor2
Halfling2
Noble2
Soldier2
Warlock2
Wizard2
Bat1
Demon1
Horror1
Minion1
Peasant1
Praetor1
Rogue1
Scout1
Sorin1
Spirit1
Zombie1
Outlaws3
Party11
Artifact14
Human1
Soldier1
Instant11
Enchantment10
Sorcery7
Planeswalker1
Human1
Noble1
Sorin1
Legends16
Historic27
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMBOS14 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage to one opponent
  • Near-infinite lifeloss for target opponent
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Near-infinite lifegain
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Group
Color
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