COMMANDER · DECK
The best phenax of all
@whoareyou? · 2023-04-01
130 CARDS (LIMIT 100)
DECK $
$682.88
MYTHIC
9
RARE
42
UNCOMMON
42
COMMON
37
COMMAND1 CARD
Creature
1 cardMAIN129 CARDS
Planeswalker
4 cardsCreature
33 cardsEnchantment
12 cardsArtifact
20 cardsSorcery
14 cardsInstant
11 cardsLand
25 cardsMONEY CARDS·64 CARDS·$529.50
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Planeswalker
4 cardsCreature
14 cardsEnchantment
10 cardsArtifact
14 cardsSorcery
10 cardsInstant
7 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Island8
Swamp6
Desert1
Gate1
Creature34
Human7
Wizard6
Wall4
Crab3
Zombie3
Horror2
Illusion2
Spirit2
Adventure1
Advisor1
Beast1
Construct1
Dauthi1
Eldrazi1
God1
Homunculus1
Jellyfish1
Leviathan1
Lhurgoyf1
Merfolk1
Noble1
Plant1
Rogue1
Scarecrow1
Shapeshifter1
Siren1
Outlaws1
Party7
Artifact24
Equipment5
Construct1
Scarecrow1
Wall1
Sorcery15
Adventure1
Merfolk1
Wizard1
Enchantment13
Aura3
Curse1
God1
Instant11
Planeswalker4
Jace3
Ashiok1
Legends10
Historic34
LAND PROBABILITY
35 LANDS · 129 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.6%
TURN 681.6%
TURN 792.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS28 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mana artifacts you control can produce
- Infinite mana creatures you control can produce
- Infinite untap of artifacts you control
- Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite self-mill
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite self-mill
Bracket 3
two-card combo, for six mana or less, pieces included
- Exile your library
- Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Infinite mill for target opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana permanents you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana permanents you control can produce
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite mill for target opponent
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite mill
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite untap of all creatures
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Near-infinite mill
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Near-infinite mill
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for up to two target players
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Infinite mill
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
53 cards not in the pool
NOT IN THE POOL · 53
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