COMMANDER · DECK
All hail the king
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
9 cardsInstant
14 cardsLand
24 cardsMONEY CARDS·29 CARDS·$130.84
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Creature
11 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
4 cardsInstant
6 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic21
Basic17
Forest8
Swamp7
Mountain6
Creature26
Human9
Dragon5
Shaman5
Zombie3
Devil2
Elf2
Pirate2
Rogue2
Scout2
Snake2
Warrior2
Ally1
Bat1
Cleric1
Demon1
Goblin1
Insect1
Knight1
Noble1
Scorpion1
Troll1
Wizard1
Outlaws4
Party6
Instant14
Sorcery9
Arcane1
Artifact7
Equipment1
Enchantment6
Legends10
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 20 cards not in the pool
BANNED · 1
NOT IN THE POOL · 20
Comments · 0
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