COMMANDER · DECK
Two Times Two Times
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
9 cardsInstant
9 cardsLand
3 cardsMONEY CARDS·25 CARDS·$185.66
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Creature
13 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
1 cardInstant
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Basic36
Mountain12
Plains12
Swamp12
Creature30
Dragon7
Human7
Giant4
Cleric2
God2
Knight2
Pirate2
Rogue2
Warrior2
Angel1
Boar1
Dinosaur1
Djinn1
Dwarf1
Elder1
Eldrazi1
Elemental1
Goblin1
Ogre1
Samurai1
Soldier1
Spirit1
Vampire1
Wizard1
Zombie1
Outlaws4
Party7
Artifact12
Equipment3
Book1
Instant9
Sorcery9
Enchantment5
God1
Legends12
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
11 cards not in the pool
NOT IN THE POOL · 11
Comments · 0
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