MetaMox
COMMANDER · DECK

Fire God

Bracket 4 · Optimized
@beartrappr · 2025-11-24
Ozai, the Phoenix King
DECK $
$1,677.79
MYTHIC
33
RARE
71
UNCOMMON
18
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

17 cards

Enchantment

8 cards

Artifact

14 cards

Sorcery

12 cards

Instant

11 cards

Land

13 cards
MAYBE63 CARDS

Planeswalker

2 cards

Creature

21 cards

Enchantment

7 cards

Artifact

13 cards

Sorcery

10 cards

Instant

7 cards

Land

3 cards
MONEY CARDS·96 CARDS·$1,326.87
Sign in to save your threshold.

Planeswalker

2 cards

Creature

23 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

19 cards

Sorcery

15 cards

Instant

12 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Worldfire + Mogis, God of Slaughter: mass land denial
  • The Reaver Cleaver + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
008113216312455106+
COLOR
B: 14 pipsR: 64 pipsC: 127 pips
TYPES
Land35
Nonbasic11
Basic24
Mountain14
Swamp12
Creature20
Human8
Warrior4
Demon3
Noble3
Saga3
Avatar2
Dragon2
God2
Minotaur2
Elder1
Elemental1
Minion1
Monk1
Ogre1
Phyrexian1
Rogue1
Shaman1
Villain1
Wizard1
Zombie1
Outlaws1
Party6
Artifact14
Equipment2
Sorcery12
Instant11
Lesson1
Enchantment10
Saga3
Human2
Noble2
Avatar1
Demon1
God1
Warrior1
Planeswalker2
Chandra1
Jeska1
Legends17
Historic31
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite damage to one opponent
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite damage to one opponent
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely powerful red creatures you control until end of turnInfinite damage to one opponent
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely powerful red creatures you control until end of turn
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely powerful red creatures you control until end of turn
Infinite combat phasesInfinite red manaInfinitely powerful creatures you control until end of turn
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite damage to one opponent
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely powerful red creatures you control until end of turnInfinite damage to one opponent
Infinite combat phasesInfinite red manaInfinitely powerful creatures you control until end of turn
Infinite combat phasesInfinite red manaInfinitely powerful creatures you control until end of turn
Infinite combat phasesInfinite combat damage
Bracket 4 · mass land denialEach opponent loses the gameExile all cards in hands and graveyardsExile all permanentsNear-infinite lifelossMass Land Denial
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite red manaInfinite combat damage
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite Treasure tokens
Infinite combat phasesInfinite red manaInfinite combat damage
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite damage to one opponent
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
View
Comments · 0
No comments yet.