MetaMox
COMMANDER · DECK

Life is a Bitch

Bracket 3 · Upgraded
2020-04-10
Selenia, Dark Angel
DECK $
$180.01
MYTHIC
4
RARE
36
UNCOMMON
19
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

13 cards

Enchantment

13 cards

Artifact

14 cards

Sorcery

11 cards

Instant

10 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Solemnity + Phyrexian Unlife: locks the table
  • Near-Death Experience + Wall of Blood: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
CURVE
10518217384105126+
COLOR
W: 42 pipsB: 37 pipsC: 150 pips
TYPES
Land38
Nonbasic15
Basic23
Swamp13
Plains11
Desert1
Artifact16
Eldrazi1
Elk1
Reflection1
Creature14
Angel3
Human3
Wizard2
Avatar1
Beast1
Cat1
Cleric1
Demon1
Eldrazi1
Elk1
Horror1
Phyrexian1
Rebel1
Reflection1
Spirit1
Vampire1
Wall1
Party3
Enchantment14
Sorcery11
Instant10
Legends2
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite lifelossNear-infinite lifegain
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
Group
Color
View
Comments · 0
No comments yet.