COMMANDER · DECK
Heads Means Deads comp
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
14 cardsInstant
13 cardsLand
2 cardsMONEY CARDS·13 CARDS·$73.80
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Creature
7 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Basic36
Island18
Mountain18
Creature23
Wizard7
Human5
Goblin4
Elemental2
Merfolk2
Minotaur2
Pirate2
Shaman2
Warrior2
Beast1
Berserker1
Bird1
Cyclops1
Devil1
Drake1
Efreet1
Giant1
Homunculus1
Rogue1
Siren1
Zombie1
Outlaws3
Party10
Sorcery14
Instant13
Artifact7
Equipment2
Enchantment7
Aura4
Legends8
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature tokens with haste
- Infinite magecraft triggers
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Near-infinite damage
- Near-infinite self-discard triggers
- Near-infinite draw triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
Comments · 0
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