COMMANDER · DECK
The Great Wall of Dominance
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
8 cardsInstant
10 cardsLand
24 cardsMONEY CARDS·42 CARDS·$1,849.37
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Creature
13 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
1 cardInstant
5 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature34
Wall15
Human8
Plant4
Soldier3
Spirit3
Bird2
Druid2
Angel1
Beast1
Cleric1
Dragon1
Elder1
Gargoyle1
God1
Illusion1
Knight1
Monk1
Phyrexian1
Rogue1
Shapeshifter1
Warrior1
Outlaws1
Party3
Land32
Nonbasic21
Basic11
Forest7
Island7
Plains6
Artifact11
Wall3
Equipment1
Phyrexian1
Instant10
Enchantment9
God1
Sorcery8
Arcane1
Legends6
Historic17
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
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