COMMANDER · DECK
LAND SAC
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
31 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
9 cardsInstant
6 cardsLand
38 cardsMONEY CARDS·42 CARDS·$271.46
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Planeswalker
1 cardCreature
12 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
1 cardLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land43
Nonbasic35
Basic8
Forest9
Swamp9
Mountain7
Cave1
Creature31
Elf7
Druid5
Insect5
Shaman4
Elemental3
Warrior3
Avatar2
Beast2
Human2
Ally1
Badger1
Cat1
Centaur1
Cleric1
Detective1
Devil1
Dragon1
Dryad1
Frog1
Horror1
Leviathan1
Merfolk1
Minotaur1
Monk1
Mutant1
Nightmare1
Noble1
Nymph1
Plant1
Snake1
Warlock1
Outlaws1
Party4
Sorcery10
Elf1
Warlock1
Artifact7
Spacecraft2
Instant6
Enchantment4
Class1
Dryad1
Nymph1
Room1
Planeswalker1
Wrenn1
Legends16
Historic22
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS37 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 22 cards not in the pool
BANNED · 2
NOT IN THE POOL · 22
+ 39 CARDS NOT IN PRECON
+ Army Ants+ Azusa, Lost but Seeking+ Blood Crypt+ Carnivorous Cultivator // Enroot+ Commercial District+ Conduit of Worlds+ Crucible of Worlds+ Druid Class+ Dryad of the Ilysian Grove+ Echoing Deeps+ Evolution Witness+ Exotic Orchard+ Famished Worldsire+ Field of the Dead+ Fire-Lit Thicket+ Glacial Chasm+ Graven Cairns+ Hugs, Grisly Guardian+ Maze of Ith+ Mightform Harmonizer+ Mina and Denn, Wildborn+ Overgrown Tomb+ Planar Engineering+ Pull Through the Weft+ Ramunap Excavator+ Raucous Theater+ Rootpath Purifier+ Savage Lands+ Stomping Ground+ Strip Mine+ Underground Mortuary+ Undergrowth Recon+ Walk-In Closet // Forgotten Cellar+ Wasteland+ World Shaper+ Wrenn and Six+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 31 PRECON CARDS NOT IN DECK
- Binding the Old Gods- Canyon Slough- Cinder Glade- Cultivate- Dakmor Salvage- Escape to the Wilds- Eumidian Hatchery- Eumidian Wastewaker- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Horizon Explorer- Infernal Grasp- Juri, Master of the Revue- Loamcrafter Faun- Nature's Lore- Rakdos Charm- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Skyshroud Claim- Smoldering Marsh- Sprouting Goblin- Tireless Tracker- Uurg, Spawn of Turg- Viridescent Bog- Wastes- World Breaker
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