MetaMox
COMMANDER · DECK
COMMAND1 CARD

Untagged

1 card
NAMECOSTTYPEPRICE
MAIN99 CARDS

Lands

34 cards

Interaction

10 cards

Card Advantage

9 cards

Ramp

6 cards

Protection

3 cards

Removal

3 cards

Tutors

2 cards

Board Wipes

1 card
NAMECOSTTYPEPRICE

Untagged

38 cards
NAMECOSTTYPEPRICE
MONEY CARDS·53 CARDS·$317.01
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Lands

3 cards

Interaction

6 cards

Card Advantage

6 cards

Ramp

3 cards

Protection

3 cards

Removal

2 cards

Tutors

1 card

Untagged

32 cards
NAMECOSTTYPEPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001111921731143546+
COLOR
U: 65 pipsC: 126 pips
TYPES
Land34
Nonbasic5
Basic29
Island30
Adventure1
Desert1
Town1
Artifact23
Equipment8
Golem2
Alien1
Gargoyle1
Juggernaut1
Phyrexian1
Soldier1
Toy1
Creature20
Crab3
Fish2
Golem2
Horror2
Illusion2
Advisor1
Alien1
Bird1
Elemental1
Gargoyle1
Homunculus1
Human1
Juggernaut1
Mutant1
Nightmare1
Phyrexian1
Soldier1
Toy1
Zombie1
Instant14
Trap1
Enchantment9
Aura1
Curse1
Horror1
Nightmare1
Sorcery8
Adventure1
Town1
Planeswalker1
Jace1
Legends9
Historic29
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS18 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN18 COMBOS
Bracket 3
late two-card combo, for eight mana or less, pieces included
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 3
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite mill for target opponent
ALSO NEEDS
Fleet Swallower does not have summoning sickness.
You have not activated Riverchurn Monument's exhaust ability.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite mill for up to two target players
ALSO NEEDS
You have not activated Riverchurn Monument's exhaust ability.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Near-infinite mill for target opponent
  • Infinite self-mill
  • Infinite mill for target opponent
ALSO NEEDS
Optionally, you control an additional creature with power 2 or greater.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
ALSO NEEDS
Terisian Mindbreaker does not have summoning sickness.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite mill
ALSO NEEDS
You have not activated Riverchurn Monument's exhaust ability.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite mill for target opponent
ALSO NEEDS
Terisian Mindbreaker does not have summoning sickness.
You have not activated Riverchurn Monument's exhaust ability.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite mill for target opponent
ALSO NEEDS
You have not activated Riverchurn Monument's exhaust ability.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite mill for target opponent
ALSO NEEDS
You have not activated Riverchurn Monument's exhaust ability.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite mill for up to two target players
  • Near-infinite self-mill
ALSO NEEDS
Optionally, you control an additional creature with power 2 or greater.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
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