MetaMox
COMMANDER · DECK
@NayibGS07 · 2026-09-14
Hope Estheim
DECK $
$647.22
MYTHIC
11
RARE
48
UNCOMMON
15
COMMON
36
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

21 cards

Enchantment

5 cards

Artifact

10 cards

Sorcery

10 cards

Instant

20 cards

Land

32 cards
MONEY CARDS·60 CARDS·$507.67
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Planeswalker

1 card

Creature

17 cards

Enchantment

4 cards

Artifact

9 cards

Sorcery

6 cards

Instant

16 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
002011521131145556+
COLOR
W: 57 pipsU: 27 pipsC: 106 pips
TYPES
Land32
Nonbasic18
Basic14
Island9
Plains8
Town2
Adventure1
Locus1
Creature22
Human11
Cleric7
Advisor2
Angel2
Monk2
Wizard2
Bird1
Cat1
Elemental1
Halfling1
Incarnation1
Peasant1
Phyrexian1
Rhino1
Shark1
Sheep1
Soldier1
Spirit1
Vampire1
Party9
Instant20
Sorcery11
Adventure1
Town1
Artifact10
Enchantment6
Class1
Sheep1
Planeswalker1
Ajani1
Legends12
Historic19
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS20 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Group
Color
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