COMMANDER · DECK
Storm, Force of Nature - Temur Storm
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
11 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
19 cardsInstant
18 cardsLand
37 cardsMAYBE12 CARDS
Creature
3 cardsEnchantment
3 cardsSorcery
3 cardsInstant
3 cardsMONEY CARDS·55 CARDS·$227.39
Sign in to save your threshold.
Planeswalker
1 cardCreature
6 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
14 cardsInstant
11 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic22
Basic15
Island9
Forest8
Mountain8
Sorcery19
Arcane1
Instant18
Creature12
Human4
Shaman4
Wizard4
Goblin3
Otter2
Druid1
Dwarf1
Efreet1
Hero1
Monk1
Mutant1
Rogue1
Outlaws1
Party5
Artifact9
Equipment3
Enchantment3
Aura2
Planeswalker2
Ral2
Legends5
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
19 cards not in the pool
NOT IN THE POOL · 19
Comments · 0
No comments yet.