COMMANDER · DECK
Konrad League
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
15 cardsInstant
4 cardsLand
8 cardsMONEY CARDS·37 CARDS·$354.29
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Creature
9 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
6 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic7
Basic29
Swamp29
Creature22
Zombie5
Demon3
Avatar2
Faerie2
Human2
Phyrexian2
Rogue2
Wizard2
Aetherborn1
Dragon1
Elk1
Giant1
Golem1
Harpy1
Horror1
Knight1
Nightmare1
Praetor1
Satyr1
Spirit1
Outlaws2
Party4
Artifact18
Equipment2
Elk1
Golem1
Sorcery15
Enchantment8
Aura1
Harpy1
Instant4
Legends10
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
Comments · 0
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