COMMANDER · DECK
Headache generator
Bracket 3 · Upgraded@Tindangle_hound · 2025-04-24
DECK $
$340.80
MYTHIC
4
RARE
27
UNCOMMON
27
COMMON
42
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
7 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
14 cardsInstant
21 cardsLand
20 cardsMONEY CARDS·37 CARDS·$257.13
Sign in to save your threshold.
Creature
5 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
6 cardsInstant
10 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land35
Nonbasic15
Basic20
Island9
Plains9
Mountain8
Djinn1
Monk1
Instant22
Arcane1
Artifact16
Equipment1
God1
Sorcery14
Arcane1
Creature8
Wizard3
Human2
Beast1
Bird1
Cat1
Djinn1
Dragon1
Dwarf1
God1
Monk1
Shaman1
Spirit1
Party3
Enchantment7
Saga2
Planeswalker1
Narset1
Legends5
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Near-infinite mana creatures you control can produceInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite storm countNear-infinite untap of creatures you controlNear-infinitely large creatures until end of turn
Infinite LTBInfinite ETBInfinite storm countInfinite magecraft triggers
Near-infinite draw triggersNear-infinite lootingNear-infinite magecraft triggersNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Win the game
Comments · 0
No comments yet.