COMMANDER · DECK
Middle Earth
COMMAND1 CARD
Card Advantage
1 cardMAIN99 CARDS
Lands
36 cardsCard Advantage
14 cardsRamp
15 cardsInteraction
9 cardsRecovery
6 cardsBoard Wipes
5 cardsRemoval
5 cardsProtection
2 cardsTutors
1 cardUntagged
25 cardsMONEY CARDS·44 CARDS·$545.77
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Lands
10 cardsCard Advantage
7 cardsRamp
9 cardsInteraction
5 cardsRecovery
3 cardsBoard Wipes
5 cardsRemoval
1 cardProtection
2 cardsUntagged
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic20
Basic16
Swamp9
Mountain6
Island5
Gate1
Creature24
Wraith13
Knight10
Dragon3
Noble3
Orc3
Avatar2
Demon2
Archer1
Beast1
Drake1
Horror1
Horse1
Soldier1
Spider1
Warrior1
Party1
Artifact20
Equipment3
Sorcery12
Enchantment5
Saga2
Instant3
Legends19
Historic36
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
14 cards not in the pool
NOT IN THE POOL · 14
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