MetaMox
COMMANDER · DECK
@BadDragonLord · 2025-05-11
Nekusar, the Mindrazer
DECK $
$1,337.18
MYTHIC
25
RARE
42
UNCOMMON
7
COMMON
26
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

6 cards

Creature

12 cards

Enchantment

5 cards

Artifact

14 cards

Sorcery

15 cards

Instant

11 cards

Land

15 cards
MONEY CARDS·52 CARDS·$1,067.11
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Planeswalker

3 cards

Creature

7 cards

Enchantment

4 cards

Artifact

6 cards

Sorcery

12 cards

Instant

9 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
108112217311425126+
COLOR
U: 30 pipsB: 34 pipsR: 15 pipsC: 142 pips
TYPES
Land36
Nonbasic12
Basic24
Island9
Mountain9
Swamp9
Sorcery15
Artifact14
Equipment4
Creature13
Human4
Wizard4
Assassin1
Beast1
Bolas1
Cat1
Cleric1
Dragon1
Elder1
Fish1
Goblin1
Plant1
Rogue1
Tyranid1
Vampire1
Vedalken1
Zombie1
Outlaws2
Party6
Instant11
Planeswalker7
Bolas5
Dragon1
Elder1
Ral1
Vraska1
Enchantment5
Legends14
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS8 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Group
Color
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