MetaMox
COMMANDER · DECK

Abandon all Hope who faces this deck!

@hax4gaming · 2026-08-23
Hope Estheim
DECK $
$413.01
MYTHIC
8
RARE
44
UNCOMMON
14
COMMON
34
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

21 cards

Enchantment

9 cards

Artifact

14 cards

Sorcery

5 cards

Instant

15 cards

Land

34 cards
MONEY CARDS·52 CARDS·$322.74
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Planeswalker

1 card

Creature

15 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

4 cards

Instant

8 cards

Land

22 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001211821631044556+
COLOR
W: 47 pipsU: 36 pipsC: 110 pips
TYPES
Land34
Nonbasic16
Basic18
Plains14
Island8
Town2
Adventure1
Creature22
Human9
Cleric5
Wizard3
Angel2
Monk2
Advisor1
Cat1
Crab1
Demigod1
Dinosaur1
Druid1
God1
Halfling1
Nightmare1
Peasant1
Phyrexian1
Rabbit1
Rhino1
Soldier1
Spirit1
Thopter1
Party8
Artifact15
Equipment3
Book1
Dinosaur1
Thopter1
Instant15
Enchantment12
Class1
Demigod1
God1
Nightmare1
Sorcery6
Adventure1
Town1
Planeswalker1
Ajani1
Legends16
Historic27
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Group
Color
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