MetaMox
COMMANDER · DECK

Tap To Win

Bracket 3 · Upgraded
2020-04-16
DECK $
$196.81
MYTHIC
1
RARE
21
UNCOMMON
46
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

7 cards

Instant

6 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Elite Arcanist + To Arms!: early arguably two-card combo, for four mana or less, pieces included
  • Intruder Alarm + Sprout Swarm: early arguably two-card combo, for four mana or less, pieces included
  • Elite Arcanist + Dramatic Reversal: early arguably two-card combo, for four mana or less, pieces included
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
54 cards not in the pool
NOT IN THE POOL · 54
NAMECOSTTYPEPRICE
CURVE
00111202193844536+
COLOR
W: 7 pipsU: 27.5 pipsR: 23 pipsG: 20.5 pipsC: 100 pips
TYPES
Creature34
Human15
Wizard9
Druid7
Merfolk5
Elf4
Goblin3
Shaman3
Barbarian1
Dragon1
Drone1
Eldrazi1
Horror1
Incarnation1
Knight1
Pirate1
Rogue1
Scout1
Soldier1
Sorcerer1
Spirit1
Treefolk1
Warrior1
Weird1
Outlaws2
Party11
Land34
Nonbasic23
Basic11
Forest5
Island4
Mountain4
Plains4
Artifact12
Equipment2
Enchantment7
Aura1
Sorcery7
Instant6
Legends5
Historic17
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you controlInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite storm countNear-infinite magecraft triggersNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite draw triggersInfinite ETBInfinite lootingInfinitely large creatures you control until end of turnInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite magecraft triggers
Infinite damageInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
PRECONStalwart Unity· Commander 2016 (C16)
+ 81 CARDS NOT IN PRECON
+ Anger+ Anoint+ Arcanis the Omnipotent+ Archivist+ Arctic Flats+ Azorius Signet+ Blighted Woodland+ Bloom Tender+ Boreal Shelf+ Boros Garrison+ Boros Signet+ Chromatic Lantern+ Circuitous Route+ Cunning Sparkmage+ Curiosity+ Dramatic Reversal+ Elite Arcanist+ Elvish Mystic+ Enclave Cryptologist+ Faeburrow Elder+ Farseek+ Frostwielder+ Gelectrode+ Goblin Fireslinger+ Haze of Rage+ Highland Weald+ Illusionist's Bracers+ Intruder Alarm+ Irrigated Farmland+ Izzet Signet+ Izzet Staticaster+ Jeskai Ascendancy+ Kamahl, Pit Fighter+ Karametra's Acolyte+ Kiora's Follower+ Knotvine Mystic+ Leyline of Abundance+ Leyline of Anticipation+ Lightning-Rig Crew+ Llanowar Elves+ Magewright's Stone+ Merfolk Looter+ Mobilize+ Murkfiend Liege+ Mystic Speculation+ Nettle Drone+ Niv-Mizzet, the Firemind+ Prodigal Pyromancer+ Prodigal Sorcerer+ Puppet Strings+ Quest for Renewal+ Rampant Growth+ Razorfin Hunter+ Recruit the Worthy+ Rootwater Hunter+ Scattered Groves+ Seedborn Muse+ Seething Anger+ Sheltered Thicket+ Simic Growth Chamber+ Snow-Covered Forest+ Snow-Covered Island+ Snow-Covered Mountain+ Snow-Covered Plains+ Sprout Swarm+ Staff of Domination+ Syr Carah, the Bold+ Talisman of Conviction+ Talisman of Creativity+ Tandem Lookout+ Thermo-Alchemist+ Thousand-Year Elixir+ To Arms!+ Umbral Mantle+ Vitalize+ Vivid Crag+ Vivid Creek+ Vivid Grove+ Vivid Meadow+ Willbreaker+ Zhur-Taa Druid
- 72 PRECON CARDS NOT IN DECK
- Akroan Horse- Arcane Denial- Ash Barrens- Assault Suit- Beast Within- Benefactor's Draught- Blasphemous Act- Blazing Archon- Chasm Skulker- Collective Voyage- Commander's Sphere- Cultivate- Edric, Spymaster of Trest- Empyrial Plate- Entrapment Maneuver- Evolutionary Escalation- Evolving Wilds- Exotic Orchard- Forbidden Orchard- Forest- Gwafa Hazid, Profiteer- Homeward Path- Hoofprints of the Stag- Horizon Chimera- Howling Mine- Humble Defector- Hushwing Gryff- Island- Kazuul, Tyrant of the Cliffs- Keening Stone- Kodama's Reach- Kraum, Ludevic's Opus- Krosan Verge- Ludevic, Necro-Alchemist- Lurking Predators- Migratory Route- Minds Aglow- Mountain- Oath of Druids- Oblation- Opal Palace- Orzhov Advokist- Plains- Prismatic Geoscope- Progenitor Mimic- Propaganda- Psychosis Crawler- Realm Seekers- Reins of Power- Reverse the Sands- Rites of Flourishing- Rubblehulk- Rupture Spire- Seeds of Renewal- Selfless Squire- Selvala, Explorer Returned- Sidar Kondo of Jamuraa- Sol Ring- Sphere of Safety- Swan Song- Swords to Plowshares- Sylvan Reclamation- Temple Bell- Tempt with Discovery- Terramorphic Expanse- Transguild Promenade- Treacherous Terrain- Venser's Journal- Veteran Explorer- Wave of Reckoning- Windborn Muse- Zedruu the Greathearted
Group
Color
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