COMMANDER · DECK
It's Fantastic
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
9 cardsInstant
11 cardsLand
24 cardsMONEY CARDS·41 CARDS·$221.78
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Creature
12 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
5 cardsInstant
9 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature32
Hero25
Human22
Scientist6
Mutant4
Berserker2
Druid2
Noble2
Soldier2
Spy2
Bird1
Dinosaur1
Elf1
Gamma1
Golem1
Inhuman1
Kree1
Treefolk1
Villain1
Warrior1
Party1
Land30
Nonbasic20
Basic10
Forest7
Island5
Mountain5
Plains5
Cave1
Town1
Artifact12
Equipment2
Hero2
Golem1
Human1
Mutant1
Instant11
Enchantment9
Sorcery9
Legends28
Historic38
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite combat phases
- Infinite +1/+1 counters on a creature
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 19 cards not in the pool
BANNED · 1
NOT IN THE POOL · 19
Comments · 0
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