COMMANDER · DECK
Necrobloom land grind
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
20 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
10 cardsInstant
2 cardsLand
46 cardsMONEY CARDS·74 CARDS·$915.66
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Planeswalker
1 cardCreature
20 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
7 cardsInstant
2 cardsLand
29 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land46
Nonbasic46
Forest2
Plains2
Swamp2
Creature21
Plant5
Elf4
Beast2
Druid2
Elemental2
Scout2
Shaman2
Snake2
Spirit2
Bear1
Cleric1
Detective1
Dinosaur1
Frog1
Horror1
Human1
Hydra1
Insect1
Merfolk1
Monk1
Treefolk1
Party1
Enchantment11
Artifact10
Beast1
Vehicle1
Sorcery10
Instant2
Planeswalker1
Wrenn1
Legends10
Historic20
LAND PROBABILITY
46 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 47.6%
TURN 522.4%
TURN 640.3%
TURN 757.3%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS54 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite card draw
- Near-infinite draw triggers
- Near-infinite colored mana
- Near-infinite Treasure tokens
- Near-infinite Food tokens
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Put all basic lands from your library onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite ETB
- Near-infinite self-discard triggers
- Near-infinite landfall triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite colored mana
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Put all lands from your library and graveyard onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite colored mana
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Put all lands from your library and graveyard onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite ETB
- Near-infinite self-discard triggers
- Near-infinite landfall triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite card draw
- Near-infinite draw triggers
- Near-infinite colored mana
- Near-infinite Treasure tokens
- Near-infinite Food tokens
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite colored mana
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Put all lands from your library and graveyard onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite colored mana
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Put all lands from your library and graveyard onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Arrange your library in any order
- Put all lands from your hand and library onto the battlefield
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 36 cards not in the pool
BANNED · 1
NOT IN THE POOL · 36
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