MetaMox
COMMANDER · DECK
COMMAND1 CARD

Interaction

1 card
MAIN99 CARDS

Lands

33 cards

Interaction

20 cards

Removal

11 cards

Card Advantage

8 cards

Board Wipes

4 cards

Ramp

4 cards

Tutors

4 cards

Protection

2 cards

Untagged

30 cards
NAMECOSTTYPEPRICE
MONEY CARDS·47 CARDS·$1,010.49
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Lands

2 cards

Interaction

14 cards

Removal

8 cards

Card Advantage

6 cards

Board Wipes

3 cards

Ramp

3 cards

Tutors

4 cards

Protection

2 cards

Untagged

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
101212421231141556+
COLOR
W: 35.5 pipsU: 39.5 pipsC: 106 pips
TYPES
Land33
Nonbasic2
Basic31
Plains16
Island15
Instant19
Creature15
Human12
Soldier4
Cleric2
Wizard2
Advisor1
Bard1
Bird1
Construct1
Hero1
Monk1
Samurai1
Spider1
Spirit1
Thrull1
Party4
Artifact12
Construct1
Equipment1
Human1
Soldier1
Enchantment12
Aura3
Sorcery9
Planeswalker2
Teferi2
Legends7
Historic19
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMBOS7 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN7 COMBOS
Bracket 4
mass land denial
  • Opponents can only play lands exiled by Omen Machine
  • Players can't draw cards
  • Lock
  • Mass Land Denial
Bracket 3
locks the table
  • Opponents can only cast the remaining spells in their hand
  • Lock
Bracket 3
locks the table
  • All spells opponents cast using Omen Machine are countered
  • Players can't draw cards
  • Lock
Bracket 3
locks the table
  • Opponents can't cast spells
  • Lock
Bracket 3
locks the table
  • Counter all spells opponents cast that are created by Knowledge Pool
  • Exile all spells players cast from their hands
  • Lock
Bracket 3
locks the table
  • Exile all spells opponents cast from their hands
  • Lock
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Win the game
ALSO NEEDS
You have a way to draw a card.
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