COMMANDER · DECK
Teval, the Landrec
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
9 cardsInstant
12 cardsLand
43 cardsMAYBE3 CARDS
Creature
1 cardLand
2 cardsMONEY CARDS·74 CARDS·$698.48
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Creature
20 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
1 cardInstant
9 cardsLand
33 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land44
Nonbasic39
Basic5
Forest6
Swamp4
Island3
Cave1
Gate1
Goblin1
Urza's1
Creature22
Elemental4
Elf4
Bird3
Druid2
Advisor1
Bear1
Citizen1
Cleric1
Crab1
Detective1
Dragon1
Dryad1
Frog1
Goblin1
Halfling1
Horror1
Human1
Monk1
Nymph1
Scout1
Serpent1
Snake1
Sorcerer1
Spirit1
Treefolk1
Warrior1
Zombie1
Party2
Instant14
Enchantment10
Aura2
Dryad1
Nymph1
Saga1
Sorcery9
Artifact5
Vehicle1
Legends14
Historic20
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS16 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 20 cards not in the pool
BANNED · 1
NOT IN THE POOL · 20
+ 84 CARDS NOT IN PRECON
+ Aesi, Tyrant of Gyre Strait+ Aftermath Analyst+ An Offer You Can't Refuse+ Awaken the Honored Dead+ Azusa, Lost but Seeking+ Ba Sing Se+ Birds of Paradise+ Black Market Connections+ Bloom Tender+ Boggart Trawler // Boggart Bog+ Bojuka Bog+ Boseiju, Who Endures+ Breeding Pool+ City of Brass+ Counterspell+ Court of Cunning+ Crop Rotation+ Crucible of Worlds+ Crux of Fate+ Dark Depths+ Deathcap Glade+ Decisive Denial+ Delighted Halfling+ Dryad of the Ilysian Grove+ Elves of Deep Shadow+ Elvish Reclaimer+ Entomb+ Expedition Map+ Exploration+ Fell the Profane // Fell Mire+ Field of the Dead+ Flooded Grove+ Force of Vigor+ Glacial Chasm+ Greensleeves, Maro-Sorcerer+ Hedge Shredder+ Horizon of Progress+ Insidious Roots+ Ledger Shredder+ Lumra, Bellow of the Woods+ Mana Confluence+ Mesmeric Orb+ Misty Rainforest+ Morphic Pool+ Night's Whisper+ Nylea's Intervention+ Otawara, Soaring City+ Overgrown Tomb+ Polluted Delta+ Ramunap Excavator+ Realms Uncharted+ Reanimate+ Rejuvenating Springs+ Ripples of Undeath+ Shifting Woodland+ Sink into Stupor // Soporific Springs+ Six+ Snow-Covered Forest+ Soul Shatter+ Splendid Reclamation+ Stubborn Denial+ Swan Song+ Sylvan Scrying+ Takenuma, Abandoned Mire+ Talon Gates of Madara+ The Gitrog Monster+ Thespian's Stage+ Three Steps Ahead+ Titania, Nature's Force+ Titania, Protector of Argoth+ Titania's Command+ Tolaria West+ Underground Mortuary+ Undergrowth Stadium+ Urza's Cave+ Utopia Sprawl+ Verdant Catacombs+ Vesuva+ Watery Grave+ Wild Growth+ Windgrace's Judgment+ Witherbloom Command+ Yavimaya Coast+ Yavimaya, Cradle of Growth
- 73 PRECON CARDS NOT IN DECK
- Afterlife from the Loam- Amphin Mutineer- Arcane Signet- Avenger of Zendikar- Casualties of War- Cephalid Coliseum- Colossal Grave-Reaver- Command Beacon- Consuming Aberration- Contaminated Aquifer- Crawling Sensation- Crypt of Agadeem- Cultivate- Darkwater Catacombs- Dauthi Voidwalker- Disciple of Bolas- Diviner of Mist- Drownyard Temple- Essence Anchor- Exotic Orchard- Farseek- Fetid Pools- Floral Evoker- Forbidden Alchemy- Foreboding Landscape- Golgari Rot Farm- Grapple with the Past- Gravecrawler- Grisly Salvage- Harrow- Haunted Mire- Jarad, Golgari Lich Lord- Junji, the Midnight Sky- Kotis, Sibsig Champion- Lethal Scheme- Living Death- Lord of Extinction- Lord of the Forsaken- Memorial to Folly- Meren of Clan Nel Toth- Millikin- Multani, Yavimaya's Avatar- Myriad Landscape- Necromantic Selection- Necropolis Fiend- Noxious Gearhulk- Nyx Weaver- Ob Nixilis, the Fallen- Opulent Palace- Phyrexian Reclamation- Putrefy- Rampant Growth- Reassembling Skeleton- River Kelpie- Sakura-Tribe Elder- Satyr Wayfinder- Shigeki, Jukai Visionary- Skull Prophet- Sol Ring- Springbloom Druid- Steward of the Harvest- Sunken Hollow- Tasigur, the Golden Fang- Tear Asunder- Temple of Malady- Terramorphic Expanse- Timeless Witness- Treasure Cruise- Victimize- Welcome the Dead- Will of the Sultai- Woe Strider- Wonder
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