MetaMox
COMMANDER · DECK

Omnasty

Bracket 4 · Optimized
2021-02-13
Omnath, Locus of Rage
DECK $
$351.49
MYTHIC
8
RARE
31
UNCOMMON
23
COMMON
38
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

17 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

19 cards

Instant

7 cards

Land

21 cards
MONEY CARDS·45 CARDS·$261.34
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Planeswalker

1 card

Creature

10 cards

Enchantment

6 cards

Artifact

5 cards

Sorcery

11 cards

Instant

4 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 3 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam: locks the table
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
CURVE
1061152133948566+
COLOR
R: 8 pipsG: 58 pipsC: 128 pips
TYPES
Land41
Nonbasic20
Basic21
Forest15
Mountain6
Cave1
Desert1
Elemental1
Sorcery19
Arcane1
Creature18
Elemental6
Elf4
Human3
Snake2
Wizard2
Ally1
Avatar1
Beast1
Cleric1
Detective1
Dragon1
Druid1
Merfolk1
Monk1
Scout1
Shaman1
Spirit1
Party3
Enchantment8
Aura1
Artifact7
Equipment1
Instant7
Planeswalker1
Nissa1
Legends10
Historic17
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Near-infinite damagePut all lands with a basic land type from your library onto the battlefield tapped
Near-infinite damagePut all lands with a basic land type from your library onto the battlefield tapped
Put all lands with a basic land type from your library onto the battlefield tapped
Put all lands with a basic land type from your library onto the battlefield tapped
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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