COMMANDER · DECK
sphinx tribal
COMMAND1 CARD
Untagged
1 cardMAIN99 CARDS
Lands
36 cardsCard Advantage
17 cardsInteraction
7 cardsProtection
3 cardsRemoval
3 cardsRamp
2 cardsRecovery
2 cardsBoard Wipes
1 cardUntagged
33 cardsMONEY CARDS·30 CARDS·$232.50
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Lands
1 cardCard Advantage
5 cardsInteraction
2 cardsProtection
1 cardRamp
2 cardsRecovery
1 cardBoard Wipes
1 cardUntagged
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature45
Sphinx42
Wizard3
Bird2
Elder2
Phyrexian2
Rogue2
Avatar1
Demon1
Detective1
Gnome1
Illusion1
Knight1
Nightmare1
Vampire1
Outlaws2
Party5
Land36
Nonbasic4
Basic32
Island12
Plains12
Swamp11
Artifact13
Sphinx6
Equipment1
Enchantment5
Instant4
Shapeshifter1
Sorcery3
Legends15
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
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