MetaMox
COMMANDER · DECK

Muldrotha, the Gravetide (Selfmill to win)

@MadnezZ · 2024-11-10
Muldrotha, the Gravetide
ILLEGAL: 1 CARD
DECK $
$3,722.74
MYTHIC
33
RARE
140
UNCOMMON
47
COMMON
27
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

25 cards

Enchantment

11 cards

Artifact

12 cards

Sorcery

5 cards

Instant

11 cards

Land

35 cards
NAMECOSTPRICE
MAYBE147 CARDS

Planeswalker

3 cards

Creature

55 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

16 cards

Sorcery

8 cards

Instant

24 cards

Land

16 cards
MONEY CARDS·150 CARDS·$2,957.90
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Planeswalker

3 cards

Creature

45 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

17 cards

Sorcery

10 cards

Instant

26 cards

Land

34 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20181232123742506+
COLOR
U: 18 pipsB: 18.5 pipsG: 23.5 pipsC: 78 pips
TYPES
Land35
Nonbasic32
Basic3
Forest6
Island6
Swamp6
Creature26
Human4
Shaman4
Wizard4
Bird2
Elemental2
Elf2
Faerie2
Insect2
Merfolk2
Snake2
Ally1
Avatar1
Beast1
Cat1
Citizen1
Detective1
Druid1
Frog1
Halfling1
Horror1
Incarnation1
Knight1
Lamia1
Phyrexian1
Pirate1
Rogue1
Satyr1
Scarecrow1
Scout1
Siren1
Zombie1
Outlaws2
Party5
Artifact16
Bird1
Horror1
Insect1
Phyrexian1
Scarecrow1
Vehicle1
Enchantment12
Aura2
Lamia1
Snake1
Instant11
Sorcery5
Legends8
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMBOS25 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite self-mill
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • You control one opponent on each of their turns
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite mill
  • Infinite sacrifice triggers
  • Infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite sacrifice triggers
  • Infinite storm count
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite sacrifice triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite sacrifice triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite self-mill
  • Infinite storm count
  • Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite storm count
  • Target opponent returns all cards in their graveyard to their hand
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite black mana
  • Cast a subset of spells in your graveyard
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite magecraft triggers
  • Infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 10 game changers — cEDH lists run 10 or more
Group
Color
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