COMMANDER · DECK
Stupid Pirates
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
34 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
10 cardsInstant
5 cardsLand
4 cardsMONEY CARDS·22 CARDS·$93.30
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Creature
9 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
3 cardsInstant
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature35
Pirate30
Human19
Orc4
Spirit3
Goblin2
Shapeshifter2
Wizard2
Assembly-worker1
Djinn1
Elemental1
Golem1
Siren1
Outlaws30
Party2
Land34
Nonbasic1
Basic33
Mountain13
Island10
Swamp10
Artifact10
Equipment3
Assembly-worker1
Golem1
Shapeshifter1
Vehicle1
Sorcery10
Enchantment9
Aura3
Background1
Human1
Wizard1
Instant5
Planeswalker1
Angrath1
Legends10
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
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