COMMANDER · DECK
Mindrazor
Bracket 4 · Optimized@Traptilia · 2026-09-27
DECK $
$1,766.85
MYTHIC
8
RARE
63
UNCOMMON
8
COMMON
21
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
16 cardsEnchantment
14 cardsArtifact
15 cardsSorcery
7 cardsInstant
8 cardsLand
23 cardsMONEY CARDS·57 CARDS·$1,403.57
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Creature
13 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
6 cardsInstant
5 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 25 cards not in the pool
BANNED · 2
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land37
Nonbasic20
Basic17
Island11
Swamp11
Mountain9
Artifact17
Book1
Construct1
God1
Infinity1
Phyrexian1
Stone1
Creature17
Human5
Wizard4
Horror2
Phyrexian2
Archer1
Assassin1
Construct1
Demon1
Elder1
Faerie1
God1
Hag1
Hellion1
Lhurgoyf1
Orc1
Praetor1
Rogue1
Spirit1
Tyranid1
Zombie1
Outlaws2
Party5
Enchantment15
Hag1
Instant8
Sorcery7
Planeswalker2
Jace1
Nixilis1
Legends14
Historic29
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite card drawInfinite draw triggers
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
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