MetaMox
COMMANDER · DECK
@TheAcetheist · 2026-07-11
Nekusar, the Mindrazer
DECK $
$928.59
MYTHIC
11
RARE
53
UNCOMMON
13
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

22 cards

Enchantment

10 cards

Artifact

7 cards

Sorcery

6 cards

Instant

15 cards

Land

26 cards
MONEY CARDS·64 CARDS·$735.74
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Creature

19 cards

Enchantment

8 cards

Artifact

5 cards

Sorcery

4 cards

Instant

10 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00711621431146566+
COLOR
U: 42 pipsB: 26 pipsR: 20 pipsC: 102 pips
TYPES
Land39
Nonbasic25
Basic14
Island11
Swamp8
Mountain7
God1
Rogue1
Shapeshifter1
Creature23
Phyrexian6
Human4
Wizard4
Horror3
Praetor3
Spirit2
Zombie2
Alien1
Assassin1
Avatar1
Cleric1
Construct1
Demon1
God1
Hag1
Merfolk1
Robot1
Rogue1
Saga1
Shapeshifter1
Soldier1
Tyranid1
Utrom1
Warrior1
Outlaws2
Party7
Instant15
Enchantment13
Class1
Demon1
Hag1
Phyrexian1
Praetor1
Room1
Saga1
Artifact10
Book2
Phyrexian2
Construct1
Horror1
Robot1
Utrom1
Sorcery6
Planeswalker2
Jace1
Nixilis1
Legends17
Historic26
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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