COMMANDER · DECK
rune tail
@Epid3mix
DECK $
$725.48
MYTHIC
10
RARE
45
UNCOMMON
12
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
3 cardsInstant
13 cardsLand
8 cardsMONEY CARDS·55 CARDS·$994.74
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Creature
15 cardsEnchantment
9 cardsArtifact
13 cardsSorcery
2 cardsInstant
12 cardsLand
4 cardsCURVE
COLOR
TYPES
Land32
Nonbasic5
Basic27
Plains27
Creature28
Human11
Cleric9
Soldier5
Angel3
Monk3
Fox2
Giant2
Phyrexian2
Avatar1
Beast1
Cat1
Demigod1
Dragon1
God1
Horror1
Insect1
Knight1
Noble1
Rhino1
Wall1
Party9
Artifact15
Equipment2
Instant13
Enchantment12
Aura2
Demigod1
Fox1
God1
Monk1
Sorcery3
Legends10
Historic21
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Creatures you control can't be dealt damageYou can't be dealt damageLock
Prevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youPrevent all damage that would be dealt to permanents you controlLock