COMMANDER · DECK
Syr Konrad
Bracket 3 · Upgraded2021-05-27
101 CARDS (LIMIT 100)
DECK $
$381.75
MYTHIC
7
RARE
31
UNCOMMON
31
COMMON
47
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
37 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
10 cardsInstant
5 cardsLand
7 cardsMAYBE15 CARDS
Creature
4 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
1 cardInstant
2 cardsMONEY CARDS·46 CARDS·$291.32
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Creature
17 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
4 cardsInstant
1 cardLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Creature38
Human14
Vampire6
Warrior6
Wizard6
Cleric5
Zombie5
Rogue3
Demon2
Knight2
Skeleton2
Ally1
Construct1
Eldrazi1
Elemental1
Elf1
Elk1
God1
Golem1
Liliana1
Nightmare1
Orc1
Pirate1
Satyr1
Shaman1
Spirit1
Warlock1
Outlaws5
Party20
Land33
Nonbasic6
Basic27
Swamp27
Artifact15
Equipment2
Construct1
Elk1
God1
Golem1
Sorcery10
Lesson1
Instant6
Enchantment4
Planeswalker1
Cleric1
Human1
Liliana1
Legends10
Historic22
LAND PROBABILITY
33 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 547.9%
TURN 670.6%
TURN 785.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1Infinite self-discard triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-millInfinite self-discard triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1Infinite self-discard triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-millInfinite self-discard triggers
Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
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