COMMANDER · DECK
Zangief
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
17 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
16 cardsInstant
14 cardsLand
3 cardsMONEY CARDS·38 CARDS·$212.95
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Creature
12 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
11 cardsInstant
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Basic34
Forest16
Mountain9
Swamp9
Creature18
Human4
Warrior4
Elf3
God3
Druid2
Goblin2
Shaman2
Barbarian1
Bird1
Elemental1
Equipment1
Licid1
Lizard1
Rhino1
Rogue1
Tiefling1
Troll1
Warlock1
Wizard1
Outlaws2
Party6
Sorcery16
Instant14
Artifact10
Equipment8
God2
Enchantment10
Aura5
Background1
God1
Planeswalker1
Domri1
Legends12
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
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