MetaMox
COMMANDER · DECK
@skyneapple · 2026-08-15
DECK $
$1,172.62
MYTHIC
19
RARE
40
UNCOMMON
17
COMMON
36
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

23 cards

Enchantment

6 cards

Artifact

13 cards

Sorcery

11 cards

Instant

9 cards

Land

11 cards
SIDEBOARD1 CARD

Sorcery

1 card
NAMECOSTPRICE
MAYBE11 CARDS

Creature

4 cards

Artifact

1 card

Sorcery

4 cards

Instant

1 card
NAMECOSTPRICE

Land

1 card
NAMECOSTPRICE
MONEY CARDS·64 CARDS·$931.82
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Creature

19 cards

Enchantment

6 cards

Artifact

12 cards

Sorcery

10 cards

Instant

8 cards

Land

9 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00511921431147576+
COLOR
B: 85 pipsC: 129 pips
TYPES
Land36
Nonbasic10
Basic26
Swamp26
Planet1
Creature24
Phyrexian6
Vampire5
Human3
Rogue3
Horror2
Praetor2
Warlock2
Zombie2
Archer1
Assassin1
Cleric1
Construct1
Dauthi1
Demon1
Glimmer1
Hag1
Hero1
Knight1
Minion1
Nightmare1
Orc1
Snake1
Sorcerer1
Spider1
Spirit1
Symbiote1
Villain1
Wurm1
Outlaws6
Party4
Artifact14
Equipment2
Construct1
Phyrexian1
Sorcery11
Instant10
Vampire1
Warlock1
Enchantment8
Glimmer1
Hag1
Snake1
Planeswalker1
Liliana1
Legends16
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Infinite draw triggers
  • Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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