COMMANDER · DECK
@Qwerty's Drunk · 2024-05-16
DECK $
$529.43
MYTHIC
22
RARE
32
UNCOMMON
17
COMMON
29
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
23 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
7 cardsInstant
10 cardsLand
20 cardsMONEY CARDS·50 CARDS·$409.74
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Planeswalker
3 cardsCreature
13 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
5 cardsInstant
5 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 extra-turn cards — chaining turns is Bracket 4
- Karn, the Great Creator + Mycosynth Lattice: mass land denial
- Dramatic Reversal + Lithoform Engine: arguably two-card combo, for six mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 6
COMBOS · 4
- Karn, the Great Creator + Mycosynth Lattice — Bracket 4, mass land denial
- Dramatic Reversal + Lithoform Engine — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Basalt Monolith + Forsaken Monument — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards, commander banned as a commander
BANNED · 3
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 27 cards not in the pool
BANNED · 1
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Island17
Urza's4
Sphere2
Mine1
Power-plant1
Tower1
Artifact29
Construct3
Artificer2
Equipment1
Golem1
Human1
Jellyfish1
Juggernaut1
Shapeshifter1
Turtle1
Vedalken1
Warrior1
Wizard1
Creature24
Human8
Artificer7
Wizard5
Construct3
Phyrexian2
Praetor2
Vedalken2
Beast1
Cat1
Equipment1
Golem1
Horror1
Jellyfish1
Juggernaut1
Kraken1
Merfolk1
Shapeshifter1
Turtle1
Warrior1
Party6
Instant10
Sorcery7
Enchantment4
Aura1
Planeswalker4
Karn2
Tezzeret2
Legends19
Historic44
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
ADDITIONAL REQUIREMENTS
Artifact / Creature with ": Add Mana" that can tap upon ETB (Mana Rock)
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite colorless manaInfinite untap of nonland permanents you controlInfinite mana nonland permanents you control can produce
Infinite colorless mana
Infinite colorless mana
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite storm count
ADDITIONAL REQUIREMENTS
Artifact / Creature with ": Add Mana" that can tap upon ETB (Mana Rock)
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 4 · mass land denialActivated abilities of permanents your opponents control can't be activatedActivated abilities can't be activatedLockMass Land Denial
Infinite card drawInfinite draw triggersNear-infinite storm count
Win the game at the beginning of your next upkeep
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