COMMANDER · DECK
2020-11-16
ONLY 99 CARDS
DECK $
$426.56
MYTHIC
6
RARE
47
UNCOMMON
29
COMMON
42
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
15 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
13 cardsInstant
13 cardsLand
15 cardsMAYBE25 CARDS
Creature
6 cardsEnchantment
3 cardsArtifact
1 cardSorcery
6 cardsInstant
4 cardsLand
5 cardsMONEY CARDS·51 CARDS·$322.06
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Creature
12 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
10 cardsInstant
5 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Fiendlash + Boros Reckoner: two-card combo, for six mana or less, pieces included
- Vigor + Gideon's Sacrifice: locks the table
- Vigor + Pariah's Shield: locks the table
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Fiendlash + Boros Reckoner — Bracket 3, two-card combo, for six mana or less, pieces included
- Vigor + Gideon's Sacrifice — Bracket 3, locks the table
- Vigor + Pariah's Shield — Bracket 3, locks the table
- Vigor + Pariah — Bracket 3, locks the table
- Boros Reckoner + Boros Charm — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Boros Reckoner + Shielded by Faith — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Land40
Nonbasic12
Basic28
Mountain11
Forest10
Plains10
Creature16
Human7
Artificer2
Knight2
Soldier2
Cleric1
Construct1
Dinosaur1
Djinn1
Dragon1
Elemental1
Equipment1
Goblin1
God1
Incarnation1
Kor1
Minotaur1
Pirate1
Rebel1
Warrior1
Wizard1
Outlaws1
Party3
Instant14
Sorcery14
Artifact10
Equipment3
Construct1
God1
Enchantment9
Aura4
Legends4
Historic13
LAND PROBABILITY
40 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.8%
TURN 532.0%
TURN 653.0%
TURN 770.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Draw the game
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Infinite damage to one opponent
Infinite damage to one opponent
Draw the gameInfinite damage to one opponent
Draw the gameInfinite damage to one opponent
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Draw the game
Near-infinite damage
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