COMMANDER · DECK
【07】 Thrasios/Tymna 【6,5/10】
Bracket 4 · Optimized2020-05-01
DECK $
$2,115.58
MYTHIC
0
RARE
3
UNCOMMON
68
COMMON
37
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
7 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
6 cardsInstant
26 cardsLand
32 cardsSIDEBOARD4 CARDS
Creature
3 cardsSorcery
1 cardMAYBE4 CARDS
Creature
1 cardEnchantment
1 cardArtifact
2 cardsMONEY CARDS·59 CARDS·$1,678.16
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Planeswalker
2 cardsCreature
4 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
6 cardsInstant
18 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac: early arguably two-card combo, for four mana or less, pieces included
- Midnight Guard + Presence of Gond: arguably two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Midnight Guard + Presence of Gond — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Hermit Druid + Laboratory Maniac — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Power Artifact + Basalt Monolith — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
5 banned cards, 33 cards not in the pool
BANNED · 5
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land35
Nonbasic28
Basic7
Island4
Gate3
Lair2
Forest1
Plains1
Swamp1
Instant26
Artifact15
Bird1
Creature9
Human4
Wizard3
Elf2
Shaman2
Bird1
Cleric1
Merfolk1
Snake1
Warrior1
Party5
Enchantment8
Aura1
Sorcery6
Planeswalker2
Ashiok1
Narset1
Legends4
Historic19
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature tokens
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
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