COMMANDER · DECK
Beats by Mazzy
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
36 cardsSorcery
2 cardsInstant
3 cardsLand
34 cardsMONEY CARDS·51 CARDS·$301.38
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Creature
16 cardsEnchantment
15 cardsInstant
3 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment48
Aura36
Rune3
Spirit3
God2
Human2
Druid1
Dryad1
Elk1
Hydra1
Nymph1
Warlock1
Land35
Nonbasic26
Basic9
Forest8
Mountain8
Plains8
Adventure1
Aura1
Town1
Creature25
Human8
Advisor3
Knight3
Spirit3
Druid2
Dwarf2
Fox2
God2
Wizard2
Adventure1
Artificer1
Aura1
Dryad1
Elk1
Faerie1
Griffin1
Halfling1
Hydra1
Kor1
Nymph1
Ouphe1
Warlock1
Warrior1
Outlaws1
Party3
Sorcery5
Adventure2
Advisor1
Faerie1
Fox1
Human1
Town1
Instant3
Legends12
Historic12
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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