COMMANDER · DECK
Arcades, the Strategist
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
35 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
7 cardsInstant
8 cardsLand
20 cardsMONEY CARDS·17 CARDS·$52.54
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Creature
7 cardsEnchantment
1 cardArtifact
4 cardsSorcery
1 cardInstant
3 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature36
Wall17
Human6
Plant4
Spirit4
Illusion2
Monk2
Soldier2
Angel1
Cat1
Dragon1
Druid1
Elder1
Giant1
Golem1
Homunculus1
Knight1
Rogue1
Shapeshifter1
Outlaws1
Party1
Land35
Nonbasic17
Basic18
Island7
Plains7
Forest6
Gate3
Artifact14
Equipment3
Wall3
Golem1
Instant8
Sorcery7
Arcane1
Enchantment3
Aura2
Legends3
Historic17
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
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