COMMANDER · DECK
Deathtouch for Players
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
34 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
6 cardsInstant
12 cardsLand
36 cardsMONEY CARDS·12 CARDS·$23.70
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Creature
4 cardsEnchantment
2 cardsArtifact
5 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic7
Basic30
Forest30
Elemental1
Sphere1
Creature35
Phyrexian7
Elf6
Snake6
Beast3
Warrior3
Druid2
Dryad2
Elemental2
Horror2
Human2
Insect2
Ninja2
Plant2
Scorpion2
Spider2
Archer1
Assassin1
Basilisk1
Boar1
Fungus1
Lizard1
Mount1
Rogue1
Salamander1
Shapeshifter1
Turtle1
Warlock1
Changeling1
Outlaws3
Party4
Instant13
Artifact10
Equipment5
Horror1
Insect1
Phyrexian1
Sorcery7
Elf1
Warlock1
Enchantment4
Aura2
Ninja1
Snake1
Legends1
Historic11
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
12 cards not in the pool
NOT IN THE POOL · 12
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