COMMANDER · DECK
Bugz o_-
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
8 cardsInstant
7 cardsLand
25 cardsSIDEBOARD10 CARDS
Creature
9 cardsEnchantment
1 cardMONEY CARDS·51 CARDS·$513.83
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Creature
22 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
6 cardsInstant
2 cardsLand
12 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic22
Basic16
Forest11
Swamp8
Mountain6
Creature36
Insect7
Human5
Druid4
Elemental4
Elf4
Monk3
Scout3
Shaman3
Beast2
Goblin2
Noble2
Snake2
Assassin1
Bear1
Bird1
Cleric1
Construct1
Detective1
Devil1
Dragon1
Dryad1
Frog1
Horror1
Hydra1
Kavu1
Lizard1
Nightmare1
Nymph1
Pilot1
Plant1
Warrior1
Wizard1
Outlaws1
Party3
Artifact9
Spacecraft2
Construct1
Sorcery8
Instant7
Enchantment5
Dryad1
Insect1
Monk1
Nymph1
Legends12
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS35 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite Treasure tokens
- Infinite Food tokens
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite untap of lands you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
+ 42 CARDS NOT IN PRECON
+ Amulet of Vigor+ Ancient Greenwarden+ Azusa, Lost but Seeking+ Birds of Paradise+ Blazemire Verge+ Blood Crypt+ Bloodstained Mire+ Conduit of Worlds+ Constant Mists+ Crucible of Worlds+ Dosan the Falling Leaf+ Dryad of the Ilysian Grove+ Exploration+ Glacial Chasm+ Heroic Intervention+ Icetill Explorer+ Ignoble Hierarch+ Iridescent Vinelasher+ Loot, Exuberant Explorer+ Lotus Cobra+ Lumra, Bellow of the Woods+ Mossborn Hydra+ Overgrown Tomb+ Planar Engineering+ Ramunap Excavator+ Rockfall Vale+ Sabotender+ Scapeshift+ Scute Swarm+ Springheart Nantuko+ Squandered Resources+ Stomping Ground+ Sylvan Safekeeper+ Tannuk, Memorial Ensign+ Three Visits+ Tiller Engine+ Tireless Provisioner+ Valakut Exploration+ Verdant Catacombs+ Wooded Foothills+ Ziatora's Proving Ground+ Zuran Orb
- 32 PRECON CARDS NOT IN DECK
- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Cultivate- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Farseek- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Hammer of Purphoros- Loamcrafter Faun- Maestros Theater- Mazirek, Kraul Death Priest- Mountain Valley- Pest Infestation- Planetary Annihilation- Putrefy- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Sheltered Thicket- Smoldering Marsh- Sulfurous Springs- Vernal Fen- Wastes- Windgrace's Judgment- Worldsoul's Rage
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