COMMANDER · DECK
Legacy Project
Bracket 4 · Optimized@Zaphiden · 2025-05-15
DECK $
$1,821.08
MYTHIC
15
RARE
51
UNCOMMON
16
COMMON
17
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
16 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
10 cardsInstant
25 cardsLand
24 cardsMONEY CARDS·59 CARDS·$1,444.89
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Planeswalker
1 cardCreature
13 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
6 cardsInstant
15 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 16 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 16 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
14 banned cards
BANNED · 14
CEDH
Reads as cEDH
- 16 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
9 banned cards, 16 cards not in the pool
BANNED · 9
NOT IN THE POOL · 16
CURVE
COLOR
TYPES
Land32
Nonbasic22
Basic10
Island8
Plains7
Saga1
Urza's1
Instant25
Creature17
Human9
Wizard9
Bird2
Soldier2
Artificer1
Cleric1
Efreet1
Gnome1
God1
Halfling1
Monk1
Monkey1
Pirate1
Shaman1
Zombie1
Outlaws1
Party10
Artifact11
God1
Human1
Soldier1
Sorcery10
Enchantment6
Saga1
Urza's1
Planeswalker2
Narset1
Teferi1
Legends13
Historic23
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite self-millNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Win the game
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