COMMANDER · DECK
kekfa
Bracket 3 · Upgraded@magge7 · 2026-08-18
DECK $
$999.70
MYTHIC
6
RARE
49
UNCOMMON
19
COMMON
26
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
11 cardsArtifact
11 cardsSorcery
12 cardsInstant
10 cardsLand
27 cardsMONEY CARDS·69 CARDS·$792.26
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Creature
17 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
9 cardsInstant
8 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
- Brallin, Skyshark Rider + Curiosity: arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Ophidian Eye: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Brallin, Skyshark Rider + Curiosity — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 23 cards not in the pool
BANNED · 3
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land35
Nonbasic24
Basic11
Swamp9
Island8
Mountain7
Creature21
Wizard5
Human4
Demon2
Imp2
Phyrexian2
Rogue2
Skeleton2
Zombie2
Archer1
Archon1
Avatar1
Berserker1
Bird1
Dragon1
Goblin1
Jackal1
Minotaur1
Orc1
Pirate1
Praetor1
Shaman1
Sorcerer1
Troll1
Vampire1
Warlock1
Outlaws4
Party7
Sorcery14
Jackal1
Troll1
Warlock1
Wizard1
Artifact12
Bird1
Book1
Enchantment11
Aura4
Class1
Instant10
Legends7
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Infinite draw triggersNear-infinite black manaNear-infinite card drawNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lootingNear-infinite self-discard triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
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