MetaMox
COMMANDER · DECK
@haunter27 · 2025-08-20
The Mindskinner
DECK $
$367.36
MYTHIC
3
RARE
51
UNCOMMON
26
COMMON
45
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

17 cards

Enchantment

8 cards

Artifact

18 cards

Sorcery

7 cards

Instant

13 cards

Land

36 cards
SIDEBOARD10 CARDS

Creature

4 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

2 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

2 cards
MAYBE15 CARDS

Creature

3 cards

Enchantment

2 cards

Artifact

4 cards

Instant

5 cards

Land

1 card
NAMECOSTPRICE
MONEY CARDS·54 CARDS·$268.99
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Creature

14 cards

Enchantment

5 cards

Artifact

17 cards

Sorcery

5 cards

Instant

10 cards

Land

4 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10151162153844546+
COLOR
U: 64 pipsC: 113 pips
TYPES
Land36
Nonbasic8
Basic28
Island29
Adventure1
Cave1
Desert1
Town1
Artifact21
Equipment6
Gargoyle1
Golem1
Juggernaut1
Phyrexian1
Creature18
Crab3
Adventure1
Advisor1
Bird1
Elemental1
Fish1
Gargoyle1
Golem1
Homarid1
Homunculus1
Human1
Illusion1
Juggernaut1
Mercenary1
Merfolk1
Mutant1
Nightmare1
Phyrexian1
Shapeshifter1
Sphinx1
Wall1
Wizard1
Zombie1
Outlaws1
Party1
Instant13
Trap1
Enchantment9
Aura3
Curse1
Nightmare1
Sorcery9
Adventure2
Merfolk1
Town1
Wizard1
Legends8
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS23 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN19 COMBOS
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill for target opponent
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
NEEDS A MAYBE CARD — SWAP IT IN4 COMBOS
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Group
Color
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