COMMANDER · DECK
Warriors of Light
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
7 cardsInstant
9 cardsLand
35 cardsMONEY CARDS·25 CARDS·$138.51
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Creature
11 cardsEnchantment
2 cardsArtifact
2 cardsInstant
2 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic24
Basic11
Swamp5
Plains4
Town3
Island2
Gate1
Creature32
Human16
Wizard9
Cleric7
Rogue6
Elf4
Shapeshifter4
Warrior4
Tiefling2
Cat1
Dragon1
Elder1
Faerie1
God1
Kor1
Noble1
Orc1
Soldier1
Spirit1
Changeling2
Outlaws6
Party26
Artifact13
Equipment7
Vehicle2
Shapeshifter1
Instant9
Enchantment7
Aura1
Dragon1
Vehicle1
Sorcery7
Legends24
Historic36
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
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