COMMANDER · DECK
Active Skrull
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
12 cardsArtifact
9 cardsSorcery
10 cardsInstant
9 cardsLand
21 cardsMONEY CARDS·64 CARDS·$500.85
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Creature
16 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
7 cardsInstant
8 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic16
Basic17
Forest9
Plains9
Island7
Mountain6
Swamp6
Creature27
Human10
Hero5
Druid4
Dragon2
Elder2
Goblin2
Spirit2
Wall2
Warrior2
Bird1
Crocodile1
Dinosaur1
Elemental1
Elf1
Elk1
Fox1
Glimmer1
Mutant1
Noble1
Pilot1
Scientist1
Shaman1
Shapeshifter1
Sheep1
Skrull1
Treefolk1
Turtle1
Vampire1
Villain1
Warlock1
Outlaws1
Party2
Enchantment13
Glimmer1
Sheep1
Artifact10
Equipment2
Wall1
Sorcery10
Arcane1
Instant9
Legends18
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite red mana
- Infinite green mana
- Infinite black mana
- Infinite mana of colors among permanents you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
- Infinite colored mana that can only be spent to activate abilities
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite red mana
- Infinite green mana
- Infinite black mana
- Infinite mana of colors among permanents you control
Bracket 1
doesn’t raise the bracket
- Infinite card draw for any number of opponents
- Infinite draw triggers for any number of opponents
Bracket 1
doesn’t raise the bracket
- Infinite card draw for any number of opponents
- Infinite draw triggers for any number of opponents
Bracket 1
doesn’t raise the bracket
- Infinite card draw for any number of opponents
- Infinite draw triggers for any number of opponents
Bracket 1
doesn’t raise the bracket
- Infinite card draw for any number of opponents
- Infinite draw triggers for any number of opponents
- Near-infinite ETB
- Near-infinite Treasure tokens
- Near-infinite card draw
- Near-infinite colored mana
- Near-infinite creature tokens
- Near-infinite draw triggers
- Near-infinitely large creature until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite card draw for any number of opponents
- Infinite draw triggers for any number of opponents
- Near-infinite ETB
- Near-infinite Treasure tokens
- Near-infinite card draw
- Near-infinite colored mana
- Near-infinite creature tokens
- Near-infinite draw triggers
- Near-infinitely large creature until end of turn
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 16 cards not in the pool
BANNED · 2
NOT IN THE POOL · 16
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