MetaMox
COMMANDER · DECK

Imoti (Morgan’s Version)

Bracket 4 · Optimized
@Geek 'n' Seek · 2024-09-11
124 CARDS (LIMIT 100)
DECK $
$102.56
MYTHIC
3
RARE
42
UNCOMMON
30
COMMON
49
COMMAND1 CARD

Creature

1 card
MAIN123 CARDS

Planeswalker

1 card

Creature

42 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

6 cards

Sorcery

20 cards

Instant

7 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
47 cards not in the pool
NOT IN THE POOL · 47
NAMECOSTTYPEPRICE
CURVE
00011222311475406+
COLOR
U: 44 pipsG: 52 pipsC: 332 pips
TYPES
Creature43
Eldrazi15
Elf7
Druid5
Dinosaur4
Elemental3
Golem3
Kraken3
Avatar2
Turtle2
Wizard2
Beast1
Drone1
Elder1
Elephant1
Elk1
Fungus1
Giant1
Hippo1
Horror1
Hydra1
Insect1
Mutant1
Octopus1
Scout1
Serpent1
Shaman1
Shapeshifter1
Snake1
Vedalken1
Party2
Land42
Nonbasic19
Basic23
Forest12
Island10
Urza's3
Desert1
Druid1
Eldrazi1
Elf1
Gate1
Mine1
Power-plant1
Tower1
Sorcery20
Arcane1
Eldrazi1
Artifact9
Golem3
Enchantment7
Aura2
Instant7
Planeswalker1
Vivien1
Legends11
Historic20
LAND PROBABILITY
40 LANDS · 123 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.0%
TURN 548.7%
TURN 671.2%
TURN 785.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Group
Color
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