COMMANDER · DECK
no friends
Bracket 4 · Optimized@Bongwizzard88 · 2026-08-03
DECK $
$2,634.23
MYTHIC
25
RARE
53
UNCOMMON
14
COMMON
7
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
7 cardsInstant
24 cardsLand
33 cardsMONEY CARDS·85 CARDS·$2,104.60
Sign in to save your threshold.
Creature
20 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
7 cardsInstant
20 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 16 game changers — Bracket 3 allows 3
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Ghostly Flicker: two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 16 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Ghostly Flicker — Bracket 3, two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
18 banned cards
BANNED · 18
CEDH
Reads as cEDH
- 16 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
8 banned cards, 21 cards not in the pool
BANNED · 8
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land33
Nonbasic31
Basic2
Mountain3
Swamp3
Island2
Instant24
Creature21
Human5
Wizard4
Rogue3
Advisor1
Ape1
Archer1
Avatar1
Bard1
Beast1
Bird1
Cat1
Dauthi1
Dragon1
Drake1
Elder1
Goblin1
Illusion1
Merfolk1
Monkey1
Orc1
Phyrexian1
Pirate1
Praetor1
Shapeshifter1
Sorcerer1
Sphinx1
Spirit1
Tiefling1
Vampire1
Warlock1
Outlaws5
Party7
Artifact10
Equipment1
Sorcery9
Vampire1
Warlock1
Enchantment5
Legends7
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers
Comments · 0
No comments yet.